Game Application 2012 05 14 Halfbrick Builds An Empire Through Fruit Ninja
Hello, Android is one of those popular Android programming books in the market. This book, already in its Third Edition and going for Fourth Printing, is a good pick for those who are starting to venture into Android application development.
The book and author assumes that readers have knowledge of Java programming and Eclipse IDE use, which is the two most important skills needed before starting developing applications on Android platform.
Although Hello, Android content is targeted to using Android SDK 1.5 to 2.2, readers can get updates when the new content is made available.
If updates are made to the current edition, the ebook purchasers get the updated version for free. If the book goes to a new edition, it is a new purchase.
Like most of the technical books now, you can have the option of purchasing the ebook or the hardcopy or both version at value price.
Every technical book has code example, and the example or examples are as important as the writings or tutorials itself.
Hello, Android author made a Sudoku game application as an example, using Themes, 2D Graphics, Media (audio files) and Settings or preferences.
The source code of examples can be downloaded and it can be seen that the author took time to think of practical examples to cover the Android APIs.
You also get a GPS example, tutorial on SQLLite and also learning 3D with OpenGL.
For the advanced learner or the recent 2.x SDK, you will get to use API for multi-touch, creating widgets, and making live wallpapers.
Chapters of this book are arranged with a Fast-Forward section at the end of every chapter, so that you can navigate to other related chapters depending on where you would like to.
The content is also injected with FAQ about some features, common problems and also sound advice to related chapters.
One useful chapter is how to support multiple Android versions and screen resolutions in one program. Learning this will get you the most “bang for the buck”, because you wouldn’t want to have an application published only to know it only runs on some devices.
Hello, Android is best for Java programmers interested in trying out the Android development and looking for a quick guide to creating a basic 2D game.
The author, Ed Burnette is a software industry veteran with more than 25 years of experience as a programmer, author, and speaker. His development credits include everything from commercial video games to high-performance grid computing systems. He writes the Dev Connection blog for ZDNet. (http://www.zdnet.com/blog/burnette)
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